

You will find the three children (Van, Vent, and Milika) standing on the north side of the fountain in Lethe. In the following cutscene, Aria reluctantly agrees to join you on your quest to save the Great Faeries from the three Seaslight, despite her misgivings.īy recruiting Aria to your party, you acquire the Assault Savant job class.īefore you can progress with Chapter 3, you must travel to Lethe and learn more about each individual Seaslight. The Great Fire Faerie asks you to save the other three Great Faeries in return for helping you at your farm.įollow Aria outside the house after speaking with the Great Fire Faerie. The Great Fire Faerie says claims that all the other Great Faeries have gone missing, and that it must have something to do with the Seaslight.

Inside the house, the faerie introduces herself to you and Aria as the Great Fire Faerie. Cres stops you before you can follow after to make sure that you are okay following the Quietus. The Faerie invites herself inside your house. The faerie explains that she was in the middle of performing a sealing ritual to protect your farm from the Quietus when a "horned horse" (the Unicorn) appeared and knocked her over. Not only has Quietus become active again, but a giant purplish dome has appeared over your farm.Īpproach the dome to trigger a sequence in which you discover a faerie buried head-first in the dirt. Something appears to be going on outside. When you awake from your dream, it is still night and the whole farm is bathed in a pale light. You find yourself in a strange dream, conversing with the mysterious Girl who saved you from the Quietus. Having just defeated Hydrolanzer with the help of your newfound friends in Chapter 2, you head back to your farm for some well-deserved rest.
